Series
Grouped reading paths.
ReSTIR and Resampling
Reservoir resampling, ReSTIR GI, and practical path tracing notes.
11 postsFundamentals of Computer Graphics
Reading notes on core computer graphics concepts.
6 postsEffective C++
C++ study notes from Effective C++.
2 postsExceptional C++
C++ study notes from Exceptional C++.
2 postsPygame Engine Development
Development notes from a small Pygame engine project.
3 postsGame Engine RHI System Analysis
Notes on render hardware interface designs in engines.
2 postsVulkan and Graphics API Notes
Graphics API behavior, debugging, and correctness notes.
5 postsSPH and Fluid Simulation
Smoothed particle hydrodynamics and visualization notes.
2 postsMarching Cubes
Marching cubes study and implementation notes.
2 postsRendering Pipeline Studies
Rendering pipeline, efficiency, and cache notes.
4 postsMathematics Notes
Monte Carlo, proof writing, and related math notes.
5 posts