Series
Grouped reading paths.
ReSTIR and Resampling
Reservoir resampling, ReSTIR GI, and practical path tracing notes.
11 posts Updated 2025-12-05 / CompleteFundamentals of Computer Graphics
Reading notes on core computer graphics concepts.
6 posts Updated 2025-01-20 / CompleteEffective C++
C++ study notes from Effective C++.
2 posts Updated 2023-05-20 / CompleteExceptional C++
C++ study notes from Exceptional C++.
2 posts Updated 2023-05-20 / CompletePygame Engine Development
Development notes from a small Pygame engine project.
3 posts Updated 2023-11-29 / CompleteGame Engine RHI System Analysis
Notes on render hardware interface designs in engines.
2 posts Updated 2024-11-25 / CompleteVulkan and Graphics API Notes
Graphics API behavior, debugging, and correctness notes.
5 posts Updated 2025-03-22 / CompleteSPH and Fluid Simulation
Smoothed particle hydrodynamics and visualization notes.
2 posts Updated 2021-12-12 / CompleteMarching Cubes
Marching cubes study and implementation notes.
2 posts Updated 2021-11-12 / CompleteRendering Pipeline Studies
Rendering pipeline, efficiency, and cache notes.
4 posts Updated 2024-11-22 / CompleteMathematics Notes
Monte Carlo, proof writing, and related math notes.
5 posts Updated 2025-11-06 / Complete