Minha Armada Ju

Game Engine / Rendering Engineer

Experience

  • Pearl Abyss, Game Engine Systems Engineer, 2023.01 - Present
  • Pearl Abyss, Game Engine Engineering Intern, 2022.07 - 2022.08
  • MLVC, Undergraduate Researcher, 2021.01 - 2021.08
  • Social Radio Company, Android Programmer, 2020.09 - 2021.02

Skills

  • Languages: C++20, Python, HLSL, Java/Kotlin, Assembly
  • Graphics APIs: Direct3D 12, Vulkan, OpenGL
  • Tools: RenderDoc, Nsight, PIX, Aftermath, AGI, Intel GPA, AMD uProf

Education

  • BSc in Software Convergence, Kyung Hee University, 2023
  • GPA: 3.798 / 4.3
  • Location: Uiwang-si, Gyeonggi-do, Republic of Korea

Minha Armada Ju

게임 엔진 / 렌더링 엔지니어

경력

  • Pearl Abyss, Game Engine Systems Engineer, 2023.01 - 현재
  • Pearl Abyss, Game Engine Engineering Intern, 2022.07 - 2022.08
  • MLVC, 학부 연구원, 2021.01 - 2021.08
  • Social Radio Company, Android Programmer, 2020.09 - 2021.02

기술

  • 언어: C++20, Python, HLSL, Java/Kotlin, Assembly
  • 그래픽스 API: Direct3D 12, Vulkan, OpenGL
  • 도구: RenderDoc, Nsight, PIX, Aftermath, AGI, Intel GPA, AMD uProf

학력

  • 경희대학교 소프트웨어융합학과 학사, 2023
  • 학점: 3.798 / 4.3
  • 거주지: 대한민국 경기도 의왕시