CV
Minha Armada Ju
Game Engine / Rendering Engineer
Experience
- Pearl Abyss, Game Engine Systems Engineer, 2023.01 - Present
- Pearl Abyss, Game Engine Engineering Intern, 2022.07 - 2022.08
- MLVC, Undergraduate Researcher, 2021.01 - 2021.08
- Social Radio Company, Android Programmer, 2020.09 - 2021.02
Skills
- Languages: C++20, Python, HLSL, Java/Kotlin, Assembly
- Graphics APIs: Direct3D 12, Vulkan, OpenGL
- Tools: RenderDoc, Nsight, PIX, Aftermath, AGI, Intel GPA, AMD uProf
Projects
Education
- BSc in Software Convergence, Kyung Hee University, 2023
- GPA: 3.798 / 4.3
- Location: Uiwang-si, Gyeonggi-do, Republic of Korea
경력
- Pearl Abyss, Game Engine Systems Engineer, 2023.01 - 현재
- Pearl Abyss, Game Engine Engineering Intern, 2022.07 - 2022.08
- MLVC, 학부 연구원, 2021.01 - 2021.08
- Social Radio Company, Android Programmer, 2020.09 - 2021.02
기술
- 언어: C++20, Python, HLSL, Java/Kotlin, Assembly
- 그래픽스 API: Direct3D 12, Vulkan, OpenGL
- 도구: RenderDoc, Nsight, PIX, Aftermath, AGI, Intel GPA, AMD uProf
프로젝트
학력
- 경희대학교 소프트웨어융합학과 학사, 2023
- 학점: 3.798 / 4.3
- 거주지: 대한민국 경기도 의왕시